发布:2023/3/29 23:33:46作者:管理员 来源:本站 浏览次数:1201
// See https://aka.ms/new-console-template for more information
using System.Runtime.InteropServices;
Console.WriteLine("Hello, World!");
Console.Title = "控制台标题";
//DisbleQuickEditMode();
QuickEditMode();
DisbleClosebtn();
Console.CancelKeyPress += new ConsoleCancelEventHandler(CloseConsole);
Console.ReadKey();
#region 设置控制台标题 禁用关闭按钮
[DllImport("user32.dll", EntryPoint = "FindWindow")]
extern static IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", EntryPoint = "GetSystemMenu")]
extern static IntPtr GetSystemMenu(IntPtr hWnd, IntPtr bRevert);
[DllImport("user32.dll", EntryPoint = "RemoveMenu")]
extern static IntPtr RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags);
static void DisbleClosebtn()
{
IntPtr windowHandle = FindWindow(null, "控制台标题");
IntPtr closeMenu = GetSystemMenu(windowHandle, IntPtr.Zero);
uint SC_CLOSE = 0xF060;
RemoveMenu(closeMenu, SC_CLOSE, 0x0);
}
static void CloseConsole(object sender, ConsoleCancelEventArgs e)
{
Environment.Exit(0);
}
#endregion
#region 关闭控制台 快速编辑模式、插入模式
const int STD_INPUT_HANDLE = -10;
const uint ENABLE_QUICK_EDIT_MODE = 0x0040;
const uint ENABLE_INSERT_MODE = 0x0020;
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr GetStdHandle(int hConsoleHandle);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint mode);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint mode);
static void DisbleQuickEditMode()
{
IntPtr hStdin = GetStdHandle(STD_INPUT_HANDLE);
uint mode;
GetConsoleMode(hStdin, out mode);
mode &= ~ENABLE_QUICK_EDIT_MODE;//移除快速编辑模式
mode &= ~ENABLE_INSERT_MODE; //移除插入模式
SetConsoleMode(hStdin, mode);
}
static bool QuickEditMode()
{
IntPtr consoleHandle = GetStdHandle(STD_INPUT_HANDLE);
// get current console mode
uint consoleMode;
if (!GetConsoleMode(consoleHandle, out consoleMode))
{
// ERROR: Unable to get console mode.
return false;
}
// Clear the quick edit bit in the mode flags
consoleMode &= ~ENABLE_QUICK_EDIT_MODE;
// set the new mode
if (!SetConsoleMode(consoleHandle, consoleMode))
{
// ERROR: Unable to set console mode
return false;
}
return true;
}
#endregion