发布:2021/11/10 15:14:16作者:管理员 来源:本站 浏览次数:1572
1、参考的博文
a : http://www.cnblogs.com/lori/archive/2012/04/12/2443708.html —— 主要的实现思路
b: http://www.cnblogs.com/liqingwen/archive/2017/04/06/6672452.html —— RedisHelper 类
c : https://www.cnblogs.com/stopfalling/p/5375492.html —— 应用场景说明
2、原理说明
博文a 中的老师,提供了Redis 实现消息队列的整体思路,言简意赅,但部分类库a 老师并未提供,因此我参照了博文b 中老师的RedisHelper 类,主要借鉴的方法为ListLeftPop及ListRightPush,及实现消息队列的核心思想,先进先出。
博文c 中老师详细介绍了几种消息队列的 业务场景,是我所看的所有业务场景描述中最为详细,清晰的,结合博文a 老师的整体思路,对消息队列的实现上有了较为清晰的认识。
整体思路在博文a 中老师已经介绍,及依靠 mvc 框架,通过web端用户提交事件,实现消息入列,通过定时器(Timer)实现按照时间间隔的消息出列,Redis 作为存储媒介,存储消
息内容。
3、具体实现
3.1 前期准备
(1)开发工具:VS 2017;redis-desktop-manager 客户端;Redis版本:Redis-x64-3.2.100
(2)新建MVC5 框架,配置 web.config 文件,RouteConfig文件
a、新建MVC5 框架
b、配置web.config 文件(Default key 主要用于区别不同的key值,此处使用了解决方法名称)
c、配置路由(使用经典模式即可,路由的详细配置说明可参见我的另一篇博文 )
(3)目前.net 框架中支持Redis 的dll包括ServiceStackRedis 及 StackExchange,前者下载地址在Git hub 上,但该类库在6000并发后会抛出license exception 的异常。因此
我此次使用的dll 为基于微软的StackExchage dll,该dll的下载方式是,在NuGet中,找到StackExchage.Redis 类包,下载即可,见下图。
(4)创建消息实体对象,如下图所示
(此处userId 为 字符型,int 型在序列化时,会出现异常,请注意。)
3.2 引入Redis 类库,此部分未做大量修改,代码拷贝自 博文b
复制代码
using System;
using System.Linq;
using StackExchange.Redis;
using System.Configuration;
using System.Collections.Generic;
using System.Runtime.Serialization.Formatters.Binary;
using System.IO;
using System.Threading.Tasks;
using System.Runtime.Serialization;
namespace MVC5Project.Redis.BaseOnStackExchage
{
public class RedisHelper
{
/// <summary>
/// 连接字符串
/// </summary>
private static readonly string ConnectionString;
/// <summary>
/// redis 连接对象
/// </summary>
private static IConnectionMultiplexer _connMultiplexer;
/// <summary>
/// 默认的key值(用来当作RedisKey的前缀)【此部分为自行修改的,无意义】
/// </summary>
public static string DefaultKey { get; private set; }
/// <summary>
/// 锁
/// </summary>
private static readonly object Locker = new object();
/// <summary>
/// 数据库访问对象
/// </summary>
private readonly IDatabase _db;
/// <summary>
/// 采用双重锁单例模式,保证数据访问对象有且仅有一个
/// </summary>
/// <returns></returns>
public IConnectionMultiplexer GetConnectionRedisMultiplexer()
{
if ((_connMultiplexer == null || !_connMultiplexer.IsConnected))
{
lock (Locker)
{
if ((_connMultiplexer == null || !_connMultiplexer.IsConnected))
{
_connMultiplexer = ConnectionMultiplexer.Connect(ConnectionString);
}
}
}
return _connMultiplexer;
}
/// <summary>
/// 添加事务处理
/// </summary>
/// <returns></returns>
public ITransaction GetTransaction()
{
//创建事务
return _db.CreateTransaction();
}
/// <summary>
/// 静态的构造函数,
/// 构造函数是属于类的,而不是属于实例的
/// 就是说这个构造函数只会被执行一次。也就是在创建第一个实例或引用任何静态成员之前,由.NET自动调用。
/// </summary>
static RedisHelper()
{
ConnectionString = ConfigurationManager.ConnectionStrings["RedisConnectionString"].ConnectionString;
_connMultiplexer = ConnectionMultiplexer.Connect(ConnectionString);
DefaultKey = ConfigurationManager.AppSettings["Redis.DefaultKey"];
RegisterEvent();
}
/// <summary>
/// 重载构造器
/// </summary>
/// <param name="db"></param>
public RedisHelper(int db = -1)
{
_db = _connMultiplexer.GetDatabase(db);
}
#region private method
/// <summary>
/// 添加 key 的前缀
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
private static string AddKeyPrefix(string key)
{
return $"{DefaultKey}:{key}";
}
/// <summary>
/// 序列化
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
private static byte[] Serialize(object obj)
{
try
{
if (obj == null)
return null;
var binaryFormatter = new BinaryFormatter();
using (var memoryStream = new MemoryStream())
{
binaryFormatter.Serialize(memoryStream, obj);
var data = memoryStream.ToArray();
return data;
}
}
catch (SerializationException ex)
{
throw ex;
}
}
/// <summary>
/// 反序列化
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="data"></param>
/// <returns></returns>
private static T Deserialize<T>(byte[] data)
{
if (data == null)
return default(T);
var binaryFormatter = new BinaryFormatter();
using (var memoryStream = new MemoryStream(data))
{
var result = (T)binaryFormatter.Deserialize(memoryStream);
return result;
}
}
#endregion
#region stringGet
/// <summary>
/// 设置key,并保存字符串(如果key 已存在,则覆盖)
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <param name="expried"></param>
/// <returns></returns>
public bool StringSet(string redisKey, string redisValue, TimeSpan? expried = null)
{
redisKey = AddKeyPrefix(redisKey);
return _db.StringSet(redisKey, redisValue, expried);
}
/// <summary>
/// 保存多个key-value
/// </summary>
/// <param name="keyValuePairs"></param>
/// <returns></returns>
public bool StringSet(IEnumerable<KeyValuePair<RedisKey, RedisValue>> keyValuePairs)
{
keyValuePairs =
keyValuePairs.Select(x => new KeyValuePair<RedisKey, RedisValue>(AddKeyPrefix(x.Key), x.Value));
return _db.StringSet(keyValuePairs.ToArray());
}
/// <summary>
/// 获取字符串
/// </summary>
/// <param name="redisKey"></param>
/// <param name="expired"></param>
/// <returns></returns>
public string StringGet(string redisKey, TimeSpan? expired = null)
{
try
{
redisKey = AddKeyPrefix(redisKey);
return _db.StringGet(redisKey);
}
catch (TypeAccessException ex)
{
throw ex;
}
}
/// <summary>
/// 存储一个对象,该对象会被序列化存储
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <param name="expired"></param>
/// <returns></returns>
public bool StringSet<T>(string redisKey, T redisValue, TimeSpan? expired = null)
{
redisKey = AddKeyPrefix(redisKey);
var json = Serialize(redisKey);
return _db.StringSet(redisKey, json, expired);
}
/// <summary>
/// 获取一个对象(会进行反序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="expired"></param>
/// <returns></returns>
public T StringSet<T>(string redisKey, TimeSpan? expired = null)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(_db.StringGet(redisKey));
}
/// <summary>
/// 保存一个字符串值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <param name="expired"></param>
/// <returns></returns>
public async Task<bool> StringSetAsync(string redisKey, string redisValue, TimeSpan? expired = null)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.StringSetAsync(redisKey, redisValue, expired);
}
/// <summary>
/// 保存一个字符串值
/// </summary>
/// <param name="keyValuePairs"></param>
/// <returns></returns>
public async Task<bool> StringSetAsync(IEnumerable<KeyValuePair<RedisKey, RedisValue>> keyValuePairs)
{
keyValuePairs
= keyValuePairs.Select(x => new KeyValuePair<RedisKey, RedisValue>(AddKeyPrefix(x.Key), x.Value));
return await _db.StringSetAsync(keyValuePairs.ToArray());
}
/// <summary>
/// 获取单个值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <param name="expired"></param>
/// <returns></returns>
public async Task<string> StringGetAsync(string redisKey, string redisValue, TimeSpan? expired = null)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.StringGetAsync(redisKey);
}
/// <summary>
/// 存储一个对象(该对象会被序列化保存)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <param name="expired"></param>
/// <returns></returns>
public async Task<bool> StringSetAsync<T>(string redisKey, string redisValue, TimeSpan? expired = null)
{
redisKey = AddKeyPrefix(redisKey);
var json = Serialize(redisValue);
return await _db.StringSetAsync(redisKey, json, expired);
}
/// <summary>
/// 获取一个对象(反序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <param name="expired"></param>
/// <returns></returns>
public async Task<T> StringGetAsync<T>(string redisKey, string redisValue, TimeSpan? expired = null)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(await _db.StringGetAsync(redisKey));
}
#endregion
#region string operation
/// <summary>
/// 判断字段是否在hash中
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public bool HashExist(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashExists(redisKey, hashField);
}
/// <summary>
/// 从hash 中删除字段
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public bool HashDelete(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashDelete(redisKey, hashField);
}
/// <summary>
/// 从hash中移除指定字段
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public long HashDelete(string redisKey, IEnumerable<RedisValue> hashField)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashDelete(redisKey, hashField.ToArray());
}
/// <summary>
/// 在hash中设定值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <param name="value"></param>
/// <returns></returns>
public bool HashSet(string redisKey, string hashField, string value)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashSet(redisKey, hashField, value);
}
/// <summary>
/// 从Hash 中获取值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public RedisValue HashGet(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashGet(redisKey, hashField);
}
/// <summary>
/// 从Hash 中获取值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public RedisValue[] HashGet(string redisKey, RedisValue[] hashField)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashGet(redisKey, hashField);
}
/// <summary>
/// 从hash 返回所有的key值
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public IEnumerable<RedisValue> HashKeys(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashKeys(redisKey);
}
/// <summary>
/// 根据key返回hash中的值
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public RedisValue[] HashValues(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.HashValues(redisKey);
}
/// <summary>
///
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <param name="value"></param>
/// <returns></returns>
public bool HashSet<T>(string redisKey, string hashField, T value)
{
redisKey = AddKeyPrefix(redisKey);
var json = Serialize(value);
return _db.HashSet(redisKey, hashField, json);
}
/// <summary>
/// 在hash 中获取值 (反序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public T HashGet<T>(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(_db.HashGet(redisKey, hashField));
}
/// <summary>
/// 判断字段是否存在hash 中
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public async Task<bool> HashExistsAsync(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashExistsAsync(redisKey, hashField);
}
/// <summary>
/// 从hash中移除指定字段
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public async Task<bool> HashDeleteAsync(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashDeleteAsync(redisKey, hashField);
}
/// <summary>
/// 从hash中移除指定字段
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public async Task<long> HashDeleteAsync(string redisKey, IEnumerable<RedisValue> hashField)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashDeleteAsync(redisKey, hashField.ToArray());
}
/// <summary>
/// 在hash 设置值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <param name="value"></param>
/// <returns></returns>
public async Task<bool> HashSetAsync(string redisKey, string hashField, string value)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashSetAsync(redisKey, hashField, value);
}
/// <summary>
/// 在hash 中设定值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashFields"></param>
/// <returns></returns>
public async Task HashSetAsync(string redisKey, IEnumerable<HashEntry> hashFields)
{
redisKey = AddKeyPrefix(redisKey);
await _db.HashSetAsync(redisKey, hashFields.ToArray());
}
/// <summary>
/// 在hash 中设定值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public async Task<RedisValue> HashGetAsync(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashGetAsync(redisKey, hashField);
}
/// <summary>
/// 在hash 中获取值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <param name="value"></param>
/// <returns></returns>
public async Task<IEnumerable<RedisValue>> HashGetAsync(string redisKey, RedisValue[] hashField, string value)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashGetAsync(redisKey, hashField);
}
/// <summary>
/// 从hash返回所有的字段值
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<IEnumerable<RedisValue>> HashKeysAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashKeysAsync(redisKey);
}
/// <summary>
/// 返回hash中所有的值
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<IEnumerable<RedisValue>> HashValuesAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.HashValuesAsync(redisKey);
}
/// <summary>
/// 在hash 中设定值(序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <param name="value"></param>
/// <returns></returns>
public async Task<bool> HashSetAsync<T>(string redisKey, string hashField, T value)
{
redisKey = AddKeyPrefix(redisKey);
var json = Serialize(value);
return await _db.HashSetAsync(redisKey, hashField, json);
}
/// <summary>
/// 在hash中获取值(反序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="hashField"></param>
/// <returns></returns>
public async Task<T> HashGetAsync<T>(string redisKey, string hashField)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(await _db.HashGetAsync(redisKey, hashField));
}
#endregion
#region list operation
/// <summary>
/// 移除并返回key所对应列表的第一个元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public string ListLeftPop(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListLeftPop(redisKey);
}
/// <summary>
/// 移除并返回key所对应列表的最后一个元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public string ListRightPop(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListRightPop(redisKey);
}
/// <summary>
/// 移除指定key及key所对应的元素
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public long ListRemove(string redisKey, string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListRemove(redisKey, redisValue);
}
/// <summary>
/// 在列表尾部插入值,如果键不存在,先创建再插入值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public long ListRightPush(string redisKey, string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListRightPush(redisKey, redisValue);
}
/// <summary>
/// 在列表头部插入值,如果键不存在,先创建再插入值
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public long ListLeftPush(string redisKey, string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListLeftPush(redisKey, redisValue);
}
/// <summary>
/// 返回列表上该键的长度,如果不存在,返回0
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public long ListLength(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListLength(redisKey);
}
/// <summary>
/// 返回在该列表上键所对应的元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public IEnumerable<RedisValue> ListRange(string redisKey)
{
try
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListRange(redisKey);
}
catch (Exception ex)
{
throw ex;
}
}
/// <summary>
/// 移除并返回存储在该键列表的第一个元素
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <returns></returns>
public T ListLeftPop<T>(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(_db.ListLeftPop(redisKey));
}
/// <summary>
/// 移除并返回该列表上的最后一个元素
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <returns></returns>
public T ListRightPop<T>(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(_db.ListRightPop(redisKey));
}
/// <summary>
/// 在列表尾部插入值,如果键不存在,先创建再插入值
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public long ListRightPush<T>(string redisKey, T redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListRightPush(redisKey, Serialize(redisValue));
}
/// <summary>
/// 在列表头部插入值,如果键不存在,创建后插入值
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public long ListLeftPush<T>(string redisKey, T redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return _db.ListRightPush(redisKey, Serialize(redisValue));
}
/// <summary>
/// 移除并返回存储在该键列表的第一个元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<string> ListLeftPopAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListLeftPopAsync(redisKey);
}
/// <summary>
/// 移除并返回存储在该键列表的最后一个元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<string> ListRightPopAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListRightPopAsync(redisKey);
}
/// <summary>
/// 移除列表指定键上与值相同的元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<long> ListRemoveAsync(string redisKey,string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListRemoveAsync(redisKey, redisValue);
}
/// <summary>
/// 在列表尾部差入值,如果键不存在,先创建后插入
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public async Task<long> ListRightPushAsync(string redisKey,string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return await ListRightPushAsync(redisKey, redisValue);
}
/// <summary>
/// 在列表头部插入值,如果键不存在,先创建后插入
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public async Task<long> ListLeftPushAsync(string redisKey,string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListLeftPushAsync(redisKey, redisValue);
}
/// <summary>
/// 返回列表上的长度,如果不存在,返回0
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<long> ListLengthAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListLengthAsync(redisKey);
}
/// <summary>
/// 返回在列表上键对应的元素
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<IEnumerable<RedisValue>> ListRangeAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListRangeAsync(redisKey);
}
/// <summary>
/// 移除并返回存储在key对应列表的第一个元素
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<T> ListLeftPopAsync<T>(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(await _db.ListLeftPopAsync(redisKey));
}
/// <summary>
/// 移除并返回存储在key 对应列表的最后一个元素
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<T> ListRightPopAsync<T>(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return Deserialize<T>(await _db.ListRightPopAsync(redisKey));
}
/// <summary>
/// 在列表尾部插入值,如果值不存在,先创建后写入值
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public async Task<long> ListRightPushAsync<T>(string redisKey,string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListRightPushAsync(redisKey, Serialize(redisValue));
}
/// <summary>
/// 在列表头部插入值,如果值不存在,先创建后写入值
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="redisValue"></param>
/// <returns></returns>
public async Task<long> ListLeftPushAsync<T>(string redisKey,string redisValue)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.ListLeftPushAsync(redisKey, Serialize(redisValue));
}
#endregion
#region sorted set operation
/// <summary>
/// sortedset 新增
/// </summary>
/// <param name="redisKey"></param>
/// <param name="member"></param>
/// <param name="score"></param>
/// <returns></returns>
public bool SortedSetAdd(string redisKey,string member,double score)
{
redisKey = AddKeyPrefix(redisKey);
return _db.SortedSetAdd(redisKey, member, score);
}
/// <summary>
/// 在有序集合中返回指定范围的元素,默认情况下由低到高
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public IEnumerable<RedisValue> SortedSetRangeByRank(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.SortedSetRangeByRank(redisKey);
}
/// <summary>
/// 返回有序集合的个数
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public long SortedSetLength(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.SortedSetLength(redisKey);
}
/// <summary>
/// 返回有序集合的元素个数
/// </summary>
/// <param name="redisKey"></param>
/// <param name="member"></param>
/// <returns></returns>
public bool SortedSetLength(string redisKey,string member)
{
redisKey = AddKeyPrefix(redisKey);
return _db.SortedSetRemove(redisKey, member);
}
/// <summary>
/// sorted set Add
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="member"></param>
/// <param name="score"></param>
/// <returns></returns>
public bool SortedSetAdd<T>(string redisKey,T member,double score)
{
redisKey = AddKeyPrefix(redisKey);
var json = Serialize(member);
return _db.SortedSetAdd(redisKey, json, score);
}
/// <summary>
/// sorted set add
/// </summary>
/// <param name="redisKey"></param>
/// <param name="member"></param>
/// <param name="score"></param>
/// <returns></returns>
public async Task<bool> SortedSetAddAsync(string redisKey,string member,double score)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.SortedSetAddAsync(redisKey, member, score);
}
/// <summary>
/// 在有序集合中返回指定范围的元素,默认情况下由低到高
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<IEnumerable<RedisValue>> SortedSetRangeByRankAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.SortedSetRangeByRankAsync(redisKey);
}
/// <summary>
/// 返回有序集合的元素个数
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<long> SortedSetLengthAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.SortedSetLengthAsync(redisKey);
}
/// <summary>
/// 返回有序集合的元素个数
/// </summary>
/// <param name="redisKey"></param>
/// <param name="member"></param>
/// <returns></returns>
public async Task<bool> SortedSetRemoveAsync(string redisKey,string member)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.SortedSetRemoveAsync(redisKey, member);
}
/// <summary>
/// SortedSet 新增
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisKey"></param>
/// <param name="member"></param>
/// <param name="score"></param>
/// <returns></returns>
public async Task<bool> SortedSetAddAsync<T>(string redisKey,T member,double score)
{
redisKey = AddKeyPrefix(redisKey);
var json = Serialize(member);
return await _db.SortedSetAddAsync(redisKey, json, score);
}
#endregion
#region key operation
/// <summary>
/// 移除指定key
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public bool KeyDelete(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.KeyDelete(redisKey);
}
/// <summary>
/// 删除指定key
/// </summary>
/// <param name="redisKeys"></param>
/// <returns></returns>
public long KeyDelete(IEnumerable<string> redisKeys)
{
var keys = redisKeys.Select(x => (RedisKey)AddKeyPrefix(x));
return _db.KeyDelete(keys.ToArray());
}
/// <summary>
/// 检验key是否存在
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public bool KeyExists(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return _db.KeyExists(redisKey);
}
/// <summary>
/// 重命名key
/// </summary>
/// <param name="oldKeyName"></param>
/// <param name="newKeyName"></param>
/// <returns></returns>
public bool KeyReName(string oldKeyName,string newKeyName)
{
oldKeyName = AddKeyPrefix(oldKeyName);
return _db.KeyRename(oldKeyName, newKeyName);
}
/// <summary>
/// 设置key 的过期时间
/// </summary>
/// <param name="redisKey"></param>
/// <param name="expired"></param>
/// <returns></returns>
public bool KeyExpire(string redisKey,TimeSpan?expired = null)
{
redisKey = AddKeyPrefix(redisKey);
return _db.KeyExpire(redisKey, expired);
}
/// <summary>
/// 移除指定的key
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<bool> KeyDeleteAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.KeyDeleteAsync(redisKey);
}
/// <summary>
/// 删除指定的key
/// </summary>
/// <param name="redisKeys"></param>
/// <returns></returns>
public async Task<long> KeyDeleteAsync(IEnumerable<string> redisKeys)
{
var keys = redisKeys.Select(x => (RedisKey)AddKeyPrefix(x));
return await _db.KeyDeleteAsync(keys.ToArray());
}
/// <summary>
/// 检验key 是否存在
/// </summary>
/// <param name="redisKey"></param>
/// <returns></returns>
public async Task<bool> KeyExistsAsync(string redisKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.KeyExistsAsync(redisKey);
}
/// <summary>
/// 重命名key
/// </summary>
/// <param name="redisKey"></param>
/// <param name="redisNewKey"></param>
/// <returns></returns>
public async Task<bool> KeyRenameAsync(string redisKey,string redisNewKey)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.KeyRenameAsync(redisKey, redisNewKey);
}
/// <summary>
/// 设置 key 时间
/// </summary>
/// <param name="redisKey"></param>
/// <param name="expired"></param>
/// <returns></returns>
public async Task<bool> KeyExpireAsync(string redisKey,TimeSpan? expired)
{
redisKey = AddKeyPrefix(redisKey);
return await _db.KeyExpireAsync(redisKey, expired);
}
#endregion
#region Subscribe
/// <summary>
/// 订阅
/// </summary>
/// <param name="channel">频道</param>
/// <param name="handle">事件</param>
public void Subscribe(RedisChannel channel,Action<RedisChannel,RedisValue> handle)
{
//getSubscriber() 获取到指定服务器的发布者订阅者的连接
var sub = _connMultiplexer.GetSubscriber();
//订阅执行某些操作时改变了 优先/主动 节点广播
sub.Subscribe(channel, handle);
}
/// <summary>
/// 发布
/// </summary>
/// <param name="channel"></param>
/// <param name="message"></param>
/// <returns></returns>
public long Publish(RedisChannel channel,RedisValue message)
{
var sub = _connMultiplexer.GetSubscriber();
return sub.Publish(channel, message);
}
/// <summary>
/// 发布(使用序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="channel"></param>
/// <param name="message"></param>
/// <returns></returns>
public long Publish<T>(RedisChannel channel,T message)
{
var sub = _connMultiplexer.GetSubscriber();
return sub.Publish(channel, Serialize(message));
}
/// <summary>
/// 订阅
/// </summary>
/// <param name="redisChannel"></param>
/// <param name="handle"></param>
/// <returns></returns>
public async Task SubscribeAsync(RedisChannel redisChannel,Action<RedisChannel,RedisValue> handle)
{
var sub = _connMultiplexer.GetSubscriber();
await sub.SubscribeAsync(redisChannel, handle);
}
/// <summary>
/// 发布
/// </summary>
/// <param name="redisChannel"></param>
/// <param name="message"></param>
/// <returns></returns>
public async Task<long> PublishAsync(RedisChannel redisChannel,RedisValue message)
{
var sub = _connMultiplexer.GetSubscriber();
return await sub.PublishAsync(redisChannel, message);
}
/// <summary>
/// 发布(使用序列化)
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="redisChannel"></param>
/// <param name="message"></param>
/// <returns></returns>
public async Task<long> PublishAsync<T>(RedisChannel redisChannel,T message)
{
var sub = _connMultiplexer.GetSubscriber();
return await sub.PublishAsync(redisChannel, Serialize(message));
}
#endregion
#region register event
/// <summary>
/// 注册事件
/// </summary>
private static void RegisterEvent()
{
_connMultiplexer.ConnectionRestored += ConnMultiplexer_ConnectionRestored;
_connMultiplexer.ConnectionFailed += ConnMultiplexer_ConnectionFailed;
_connMultiplexer.ErrorMessage += ConnMultiplexer_ErrorMessage;
_connMultiplexer.ConfigurationChanged += ConnMultiplexer_ConfigurationChanged;
_connMultiplexer.HashSlotMoved += ConnMultiplexer_HashSlotMoved;
_connMultiplexer.InternalError += ConnMultiplexer_InternalError;
_connMultiplexer.ConfigurationChangedBroadcast += ConnMultiplexer_ConfigurationChangedBroadcast;
}
/// <summary>
/// 重新配置广播时(主从同步更改)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_ConfigurationChangedBroadcast(object sender, EndPointEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChangedBroadcast)}: {e.EndPoint}");
}
/// <summary>
/// 发生内部错误时(调试用)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_InternalError(object sender,InternalErrorEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_InternalError)}: {e.Exception}");
}
/// <summary>
/// 更改集群时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_HashSlotMoved(object sender,HashSlotMovedEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_HashSlotMoved)}: {nameof(e.OldEndPoint)}-{e.OldEndPoint} To {nameof(e.NewEndPoint)}-{e.NewEndPoint} ");
}
/// <summary>
/// 配置更改时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_ConfigurationChanged(object sender, EndPointEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChanged)}: {e.EndPoint}");
}
/// <summary>
/// 发生错误时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_ErrorMessage(object sender, RedisErrorEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ErrorMessage)}: {e.Message}");
}
/// <summary>
/// 物理连接失败时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_ConnectionFailed(object sender, ConnectionFailedEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionFailed)}: {e.Exception}");
}
/// <summary>
/// 建立物理连接时
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void ConnMultiplexer_ConnectionRestored(object sender, ConnectionFailedEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionRestored)}: {e.Exception}");
}
#endregion
#region physical save - undo
#endregion
}
}
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3.3 引入博文a 老师的消息出列方法,代码如下(此部分进行了部分修改)
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using MVC5Project.Models;
using MVC5Project.Redis.BaseOnStackExchage;
namespace MVC5Project.MSMQ
{
public class MessageQueue
{
static System.Timers.Timer timer = new System.Timers.Timer(5000);
public static ChatModels CurrentChatModels = new ChatModels();
static MessageQueue()
{
timer.AutoReset = true;
timer.Enabled = true;
timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
timer.Start();
}
private static void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
var redisClient = new RedisHelper(2);
// 消息出列
CurrentChatModels = redisClient.ListLeftPop<ChatModels>("MessageQuene");
}
}
}
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3.4 web 端页面处理,在Home的Index 页面中
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@{
}
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta charset="utf-8" />
<title>
Testing MSMQ
</title>
</head>
<body>
<script type="text/javascript">
function onSubmit() {
alert('111');
$.post("/Home/Index", { userId: $('#userId').val(),chat:$('#chat').val() }, function () {
});
}
</script>
<div>
<form action="~/Controllers/Home" method="post">
<input id="userId" value="chenk"/>
<input id="chat" value="this is my first messageQuene info !" />
<input type="button" value="submit" onclick="onSubmit()"/>
</form>
<label>PageInfo:</label>@ViewBag.PageInfo
<label>MessageQuene:</label>@ViewBag.MessageQuene
<label>Pop:</label>@ViewBag.Pop
</div>
<script src="~/Scripts/jquery-1.10.2.min.js"></script>
</body>
</html>
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3.5 controller 处理消息入列内容
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/// <summary>
/// display page
/// </summary>
/// <returns></returns>
public ActionResult Index(){
var redisClient = new RedisHelper(2);
ViewBag.PageInfo = "this page is Home";
List<ChatModels> isError = null;
ViewData["pop"] = MessageQueue.CurrentChatModels == null ? "没有记录" : MessageQueue.CurrentChatModels.chat;
//目前ListRange()方法会出现RedisTimeOutException,并未找到问题根源,但是不影响代码执行。
ViewData["MSMQ"] = redisClient.ListRange("MessageQuene") == null
? isError = new List<ChatModels>()
: redisClient.ListRange("MessageQuene").Cast<ChatModels>().ToList();
return View();
}
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/// <summary>
/// submit form action
/// </summary>
/// <returns></returns>
[HttpPost]
public ActionResult Index(FormCollection form){
var redisClient = new RedisHelper(2);
List<ChatModels> isError = null;
//消息入列
redisClient.ListRightPush("MessageQuene", new ChatModels { userId = form["userId"], chat = form["chat"] });
ViewData["MessageQuene"] = redisClient.ListRange("MessageQuene") == null
? isError = new List<ChatModels>()
: redisClient.ListRange("MessageQuene").Cast<ChatModels>().ToList();
return View();
}
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4、执行结果查看
a、在点击submit 之前 db(2) 为空。
b、点击submit
c、完成消息入列
d、5秒钟后,数据会从db(2) 中移出。完成消息出列。
5、总结
以上,为一个完整的Redis 模拟存储消息的实现,在过程中也有几个未能完善的问题
(1)、StackExchage.Redis 提供的 ListRange() 方法会抛出RedisTimeOutException ,该问题并未在网上找到导致的原因。
(2)、通过ListRightPush<T>方法 插入的数据,在客户端中并未能正确显示,此问题还需进一步解决。
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